Tax’s Tax’s and not a penny to pay them
Ok so the recent Tax investigation has made me realise that the current system just isnt working. Read the rest of this entry »
Noble Tax’s
I’ve been meaning to write this post for some time because if wanted to explain how and why the tax’s my Noblemen charge their workers is different and how i rationalise their individual business plans.
Lillard – Lysander / Ebony – 1039
- Estate : Beaumont
- Networth : $72,950 + $37,600 (shop)
- Business’s : Fish Shop
- Names : Lysander (age:17) Ebony (age:16)
- Clara (Lysanders Mother) (Age:67)
- Emeline (age:1)
- Tax’s – $1850
Tax Systems
Ugh…. ok so I’ve been pretty unhappy with the way my tax system has been set up since the change.
Now don’t get me wrong i actually like the tools i love inges rent hack and mortgage shrubs but using them the way i was was making it very difficult to set different tax’s for different lords etc.
Beav – Calin – 1037
- Estate : Hamdun (Darkfire)
- Networth : $22,000
- Home Business : Fishing
- Names : Calin (Age:16 )
- Acker Miller (Age:6 ) (Worker)
- Tax’s – 1,050
Howard – Bran / Abagael – 1035
- Estate : Shaw
- Networth : $41,000
- Jobs : Bran – Music Career
- Names : Bran (age:26) Abagael (age:25)
- Adam (age:5)
- Rowan (age:3)
- Sawyer (age:2)
- Tax’s – (Free Merchant = 5%)
- $29,000 X 5% = 2,200 per day / 2 = $1,100
Playing a Round / Tax’s
Ok Im currently halfway though my current round, I have an order I usually do my households in … sort of. I Play with aging off and I keep track of how old sims are in human years ( sim years are rubbish ) I use insiminator to artificially advance their age 1 year every round. (20 days, 4 seasons)