Hallow’s – (Pop:97)
The hallow’s is the New Vaux Settlement, Orrick has given to Christopher before Christopher ran off of course haha.
This is an very Ruaral Settlement and it’s current only playable occupents are Jed Farmer and Co, who being a Farmer owner rather than just a farmworker (Citizen’s working the lords land) He makes up part of the Isolated Population. There are 8 in jeds family so we can assume the other 2 isolated are a 2nd very small farm.
Fraymont (pop :416)
Fraymont is the Main Vaux Estate. This is going to need 1 noble famly with 4 relatives.
Playables we have living here are the following.
- Daria / Cole Raha (Daria teacher, Cole Military)
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Deonte / Brittany Gawen (Deonte military)
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Hayden Huntsman (Apothacary)
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Lynette Vaux (Unskilled)
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Jonas / Selena Carpenter (Jonas Woodcrafter)
Graymoor Crag’s (pop :488)
This is Valdermar’s Old estate, still living here we have :-
- Lars (Woodsman – He would count as one of the Isolated) – 6
- Liv, Eire
- Raeanne
- Skye
- Heather
- Lysander, Ebony (Lysander is a fishman so I guess thats a “freeholder(as he owns a shop) akin to butcher)
- Emeline
- Forrest, Taye – (Military Akin to Yeoman) – 5
- Neo
- Clara
- Ameria
Northbarrow Hollow (pop : 462)
Northbarrow Hallow is Tarik’s Old Estate, like Griffenmead it has no-one currently in charge so for the time being the nobles have been replaced with extra military personel.
I’ve also started to replace some of the proffesions for other “like” proffessions as i felt the origional list was alittle too restrictive.
Griffinmoor (pop : 284)
Griffinmoor is abit of an odd one, for the time being it is controlled by the royal’s long distance with isn’t great. So what i’ve decided is when rolling this settlement any people that come up as being noble are being replaced with extra lawenforcers the idea being that for the time being it’s under “miltary protection” and contain’s no playables till Aiden Shaw is old enough to control it.
Aelmead (pop: 550)
Aelmead is the Village Controlled by the Hamdun family, however it’s also the dock’s so no-matter what im making sure it has at least 1 shipwight.
Ostbridge (pop : 634)
Ok Moving along to the main village this is the one controlled by the royal family personally. Im not going it split this up by “age group” just yet as im still making some tweek’s to the way the generator i downloaded works to make it more suitable for my needs but for now this is what i have.
Brightden Crossing (pop: 303)
Ok so it’s time to start breaking down these villages and im going to start with Brightden Crossing which is the Village, Thomas has just liberated and moved Valdermar too.
Valdermar’s estate is now composed of this village and 10 isolated members of the population.
These Isolated Member’s are most likely to be 2 small farms or perhaps 1 large one with workers, i’ve decided in this case it’s going to be 2 small farms. Randomizing i decide on 4 people in one farm, 5 people in the other and then one last single man who is going to be a woodcutter.
The Evil Book of Death
Yup it’s been a long time coming but i have finally “tweeked” the book of death so it’s abit more lethal.
Vaux – Lynette/Mather – 1040
- Estate : Vaux
- Networth : $3,744
- Jobs : none
- Names : Lynette (age:50)/ Mather (age:59)
- Twins -Chase/Bailey – (Age 12)
- Tax’s – $300
- Adults – ($150 each)
- Rent – $2152